BELGIUM
Netherlands
Brussels Belgium
Germany
Law and Practice Contributed by: Sven Demeulemeester, Willem-Alexander Devlies and Daan Buylaert ATFiELD
Luxembourg
France
Contents 1. Regulatory p.36 1.1 Anti-Doping p.36
7. Employment p.54 7.1 Sports-Related Employment Contracts p.54 7.2 Employer/Employee Rights p.54 7.3 Free Movement of Athletes p.54 8. Women’s Sport p.55 8.1 Women’s Sport Overview p.55 9. Esports p.55 9.1 Esports Overview p.55 10. NFTs, AI and the Metaverse p.55 10.1 Non-Fungible Tokens (NFTs) p.55 10.2 AI p.55 10.3 The Metaverse p.55
1.2 Integrity p.37 1.3 Betting p.37 1.4 Disciplinary Proceedings p.38 2. Commercial Rights p.39 2.1 Available Sports-Related Rights p.39
2.2 Sponsorship p.40 2.3 Broadcasting p.41 3. Sports Events p.42 3.1 Relationships p.42 3.2 Liability p.43 4. Corporate p.44
4.1 Legal Sporting Structures p.44 4.2 Corporate Governance p.45 4.3 Funding of Sport p.46 4.4 Recent Deals/Trends p.47 5. Intellectual Property, Data and Data Protection p.48 5.1 Trade Marks p.48
5.2 Copyright/Database Rights p.49 5.3 Image Rights and Other IP p.50 5.4 Licensing p.51 5.5 Sports Data p.51 5.6 Data Protection p.52
6. Dispute Resolution p.53 6.1 National Court System p.53 6.2 ADR (Including Arbitration) p.53 6.3 Challenging Sports Governing Bodies p.53
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